A mechanical engineer by training and a maker at heart — fluent in CAD, code, and the applied math underneath. I design and simulate things that move, then build them: robotic grippers, software, 3D-printed origami, and the occasional pogo stick.
Mechanical design, mechanisms, and the projects I'm proudest of — shown in motion. Each one started as math and CAD and ended as something you can hold.
Small web apps I designed and built end to end — a civic transit tool, a bedtime wind-down app, and a game for kids.
3D printed origami, Arduino projects, and more.
Watch on YouTube →Open to hands-on engineering roles, rapid prototyping collaborations, and creative partnerships. If you're building something interesting, let's talk.